2/16/2023 0 Comments Star wars empire at war hd mod![]() unit cap for campaign and Galactic conquest varies from planet to planet Expect more versions in the future that will eliminate bugs and add new units. Unit cap has been raised with 50 for space and 30 for landcombat. All Infantry including all heroes has been scaled down aswell. indingenous units are very much like cannonfodder as they are weakly armored and equiped. Heroes are still as powerfull as they were in the original game, and i will keep them that way for now. So the infantry takes about 1-5 hits depending on infantry type and what damage rate the attacking units have. ![]() which i dont feel is when a whole infantry company dies in a single laser blast. i didnt want some of the infantry to die far to easily as i wanted to keep the Star wars feeling. the mod also focus much on realism but not that 100% real life realism. somehow some of the new units caused the game to crash in skirmish mode, so the new units still doesnt work for skirmish. This mod will add several new units including New Air units for Land combat for both Factions! and other features into the campaign and Galactic Conquest mode only. will now work with latest patched version of EAW and should work with the unpatched game aswell. Patch details: Empire at War Addon Mod version 0.3 fixed Created by Alviar Please be sure to read the whole Readme text Description: Fixed version. ![]() ![]() ![]() This mod adds several new ground units, changes the size scales and balance of the game. ![]()
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